Type of Play             : Single Player
Format                   : Doom 2 (-complevel 2) limit removing
Port needed              : Any which has UMAPINFO support

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Title                    : Sunset Irreligion
Filename                 : Sunset.wad
Release                  : December, 2024
Version                  : RC4 (final)

Author                   : Brian "Bri" Irving
Email                    : [redacted]

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Wad Details

  IWAD/Game              : Doom 2
  Number of levels       : 15 (MAP01-15)
  Custom Textures        : Yes
  Custom Sprites         : Yes
  Custom Music           : Yes
  Custom Sounds          : Yes
  MAPINFO files          : UMAPINFO
  DEHACKED File          : No

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Gameplay

  Type of Play           : Single Player (Designed for)
  Difficulty settings    : Yes
  Cooperative            : No
  Deathmatch             : No

  Jumping allowed        : No
  Freelook allowed       : Optional but not intended 
  Crouching allowed      : No

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Construction

  Base                   : None, built from scratch
  Editors used           : Ultimate Doom Builder, Slade 3
  Build Format           : Doom 2 (-complevel 2)
  Tested With            : DSDA 0.28.2, Woof-15.0.1

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Credits

  MIDI Music

  : Title  The Calm ---------------------- Tamara mochaccina
  : Inter  Soil -------------------------- Korp
  : MAP01  Hidden Between Spades --------- Korp
  : MAP02  Darknestness ------------------ Hayden49
  : MAP03  Do it for the Vine ------------ Korp
  : MAP04  Rising Colossus --------------- Viscra Maelstrom
  : MAP05  Pulsate ----------------------- Dragonfly
  : MAP06  The Demons Run After ---------- Tamara mochaccina
  : MAP07  Behemoth ---------------------- MFG38
  : MAP08  A Darkness -------------------- Wilster_Wonkels
  : MAP09  Phantom of the Night ---------- Hayden49
  : MAP10  Shadowed Hound ---------------- MFG38
  : MAP11  Desphorxia -------------------- Korp
  : MAP12  Prowler ----------------------- Jimmy
  : MAP13  Glaring Abyss ----------------- Korp
  : MAP14  Influxuation ------------------ Klem
  : MAP15  The Great Beyond -------------- MFG38
  : Text   Riding The Dolphins To Styx --- MFG38


  Textures used are from the following wads:
  
    zoon-tex-2.7
    32in24
    cfmansion
    comtex
    mortres
    lostre_v2.1
	
    Various texture edits by Brian Irving

    Sky textures originally by Chainie, altered for use in this wad.
	
  Sprites:

    Trees/foliage        : Jaska
    Rocket Launcher,
    Chaingun             : From Doomkid's 1ManV3.wad. Edited for this
                           wad by Brian Irving
    Pistol, Shotgun,
    SSG, Plasma
    and BFG alternates   : Brian Irving
    Other sprites        : Unknown where they are from. Please message me
                           if you recognise them.
  
  Graphics:

    HUD                  : Ludi, with font by Essel
    M_DOOM, TITLEPIC,
    INTERPIC, CREDIT     : Brian Irving
    ENDOOM               : Peccatum Mihzamiz

  Palette:
  
    KK1Pal.wad


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Changelog

This version:

RC4 (final)

  - Changed colour of pistol, shotgun, SSG weapon fire sprites
    to suit the colour theming
  - Added different Chaingun sprites
  - MAP08: Made it harder for UV
  - MAP09: Couple more rocket boxes for the yellow key area
  - MAP11: Added Cyber and BFG for the end on UV
  - MAP14: Added block monster lines to the Barons on the lifts
  - MAP15: Made the BFG a non secret

Previous versions:

RC3

  - Added new HUD graphics
  - MAP05: Fixed clipping sprites
  - MAP06: Prevented being able to Archvile jump to the exit
  - MAP09: Prevented a strafe jump which could skip to the blue key early
  - MAP09: Fixed clipping trees
  - Some texture alignment
  - Removed DSPSTOP Playstation sound effect
  - Added intermission texts to the wad

RC2

  - Fixed some teleport objects not being active in all difficulties
    throughout the wad.
  - MAP05: Fixed the Red Key not being active in easy difficulties.
  - Adjusted random floating things throughout.
  - MAP10: Fixed a skippable linedef action.
  - Updated the CREDIT graphic and credits in the README file

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Permissions

* The contents of this wad file may NOT be used as a base for modification or 
  reuse.

* This file may be distributed electronically in any way, provided this text 
  file is included, with no modifications.

* Nothing in this file is intended for commercial use.

* I have given credit to the original authors for additional content used in 
  this file as required.

